ODDLI

ODDLI is a satisfying puzzle game about finding harmony in chaos. Solve dynamic puzzles where the only obstacle is your past self.

What did I do?

  • I crafted the artistic vision of ODDLI from the beginning of the project to its current state. I worked hand to hand with my two other artist to develop the visual identity of the project creating sketches, animations, 3D assets, and so on. Working in Unity and with design software to achieve the visual look of the game.

  • I modeled, animated and imported the game’s characters and environments. Additionally, I did a 3D cinematic trailer using Autodesk Maya and Arnold Render.

  • I was in charge of designing and implementing the Visual User Interface of the game. I used Figma and the Unity UI Toolkit to build the UI and I animated it in-engine. I also added feedback to the game and characters.

  • I am responsible of the creation of the unique mechanics of our game in a collaborative process where we developed several prototypes in both the early phases and the more polished levels. I crafted level prototypes, animation prototypes and even physical prototypes during the ideation phase of our game.

  • ODDLI is the result of the hard work of 4 developers who joined my original pitch idea back in February 2024. Since then, I have assured that the game’s core elements stay true to the original pitch’s vision, while adapting to the challenging development of our unique gameplay.

3D Art, Animation

View Cinematic Trailer

For my 3D Animation minor, I created a concept trailer for ODDLI

UI Case Study

View Case Study

I have put together a Case Study for the UI of this project where I show the process behind it. The screens were prototyped in Figma and I implemented them using Unity UI Toolkit. I also used Unity Timeline to animate the UI.

Credits.

Awards

Winner, BIt1 Competition - 2024 Finnish Game Awards

Game Design

Néstor Feijoo, Antti Kangas, Vili Sihvola

Level Design

Vili Sihvola, Néstor Feijoo

Game Art & 3D

Néstor Feijoo, Melanie Wigger, Vili Sihvola

Programming

Antti Kangas

Music & Sound Design

Esther Calderón Morales

Production

Antti Kangas

Concept Art

Melanie Wigger, Néstor Feijoo

Made with

Unity, WWise

More Games